Mass virtual

Senior Software Engineer and Unity Technical Lead with 7+ years building XR simulation and real-time 3D systems for defense and enterprise. Currently at Mass Virtual — promoted twice in two years, collaborating with 100+ employees across engineering, art, design, and operations to ship 400+ educational modules and courses. Active Secret Clearance and recipient of the Unity 2024 Industry Award for Best Training Application.

2 Promotions in 2 Years | 400+ Modules Shipped | Active Secret Clearance

Tech Stack


Early Career

Before Mass Virtual, I started my professional career supporting immersive development for the United States Air Force and briefly worked in commercial game development at Deep Silver Volition. These roles grounded me in both the discipline of enterprise software and the craft of shipped game products.