Timeline of Corey King

—————————————————————————2022:———————————————————————-

  • Click and Slay donated 10,000 copies to a Ukraine Funding bundle

  • Click and Slay Update 2.0 Launched Winter of 2022

—————————————————————————2021:———————————————————————-

  • Launched Click and Slay on Steam Early Access

—————————————————————————2020:———————————————————————-

  • Started Career doing Unity VR development for the Government

  • Founded Click and Slay Studios in December of 2020

—————————————————————————2019:———————————————————————-

  • Train Jam 2019 - VR Game: Mountain Men

  • GDC 2019

  • Graduated College with a degree in Game Design and Development

  • Job at Deep Silver Volition

—————————————————————————2018:———————————————————————-

  • Indie Team VR Project - Project SAAL

  • Train Jam 2018 - Zambies

  • GDC 2018

  • IGDA Spooky Jam 2018 - VR Game

—————————————————————————2017:———————————————————————-

  • Discovered a passion for VR

  • Second game sprint - No Escape

  • Train Jam 2017

  • GDC 2017

  • Ran a team in Multiple Game Jams

  • Chicago IGDA Spooky Jam 2017 - Perdition

—————————————————————————2016:———————————————————————-

  • Participated in my first game sprint

  • Started more advanced Game Engine and c# Classes

  • Participated in Multiple Game Jams

—————————————————————————2015:———————————————————————-

  • Created my first Game Prototype in the Unreal Engine 

  • Switched from a Film Major to Game Design and Development